🪲CDERTREES🪲
Insecticide
On HiatusUnity, C#

(NOT FINAL SOFTWARE. LIKE AT ALL.)
Insecticide is queer buggy typing game/dungeon crawler.
Gameplay OverviewInsecticide is a tile-based dungeon crawler. The player must traverse through various dungeons (spaces in the backyard), battle enemies, find new gear, and even solve a puzzle or two.
The combat system in Insecticide is where it begins to stray from your traditional DRPG. When enemies rush at you, a key or sequence of keys appears above their head. Pressing these keys will stun the enemy, giving you an oppurtunity to type a word to attack. As you find better weapons, the words become more complex and the damage they deal becomes greater.
In the current version of the game, there is a rudimentary difficulty scale. By tracking your starting WPM, Insecticide attempts to create an experience that isn't too easy but not impossible either for players of all typing levels.
Current Status & HistoryInsecticide is my passion project, something I work on whenever I have time. I am the sole developer, responsible for literally every single part of the game (which makes this an even slower process).
The game's development is on hiatus. I am unsure when I will pick back up development but I'm looking forward to it :)
Before the current iteration of Insecticide, there was a fairly playable version which I have lovingly titled Insecticide Alpha. It is more fleshed out than the current version of the game, but the restart was due to a large design shift which drastically altered the mechanics of the game.
Before Insecticide Alpha, I created a narrative typing game called The Days that Follow. This was a deeply personal game about my struggles with functioning day-to-day after being hospitalized for an extended period of time. This game is completed and will never be released, but a large portion of Insecticide Alpha's code was salvaged from it.
In short, Insecticide is a game I have tried to make many times. It is a game that I am okay with taking slow and starting over, because I enjoy the very act of creating it.

